Bug #48032 OpenGL Rendering suffers from non-optimal filtering
Submitted: 14 Oct 2009 7:39 Modified: 15 Oct 2009 9:11
Reporter: Johannes Taxacher Email Updates:
Status: Duplicate Impact on me:
None 
Category:MySQL Workbench Severity:S3 (Non-critical)
Version:5.2.4 OS:Windows
Assigned to: Mike Lischke CPU Architecture:Any

[14 Oct 2009 7:39] Johannes Taxacher
Description:
This bug is created from a comment made on closed Bug #47385:

[cite]
It still doesn't render 100%. On a zoomed out view, the text becomes somewhat unreadable.

It looks like some nearest neighbor filter is applied instead of a bilinear/bicubic or
equivalent.
[/cite]

additionally canvas misses to refresh objects on canvas after zooming. the figures are properly redrawn/re-rendered when you hover over a figure (which forces a redraw)

How to repeat:
have some figures on canvas and check rendering on different zoom levels
[14 Oct 2009 12:50] Karsten Wutzke
I filed a bug report a day before:

http://bugs.mysql.com/bug.php?id=48020

They are likely duplicates.
[15 Oct 2009 9:11] Susanne Ebrecht
This is a duplicate  of bug #48020